Class StreamCollection
- Namespace
- ChartTools
- Assembly
- ChartTools.dll
Set of audio files to play and mute during gameplay
public class StreamCollection
- Inheritance
-
StreamCollection
- Inherited Members
- Extension Methods
Remarks
Instrument audio may be muted when chords of the respective instrument are missed
Properties
Bass
Location of the bass audio
[ChartKeySerializable("BassStream")]
public string? Bass { get; set; }
Property Value
Crowd
Location of the crowd reaction audio file
[ChartKeySerializable("CrowdStream")]
public string? Crowd { get; set; }
Property Value
Drum
Location of the drums' kicks audio file
[ChartKeySerializable("DrumStream")]
public string? Drum { get; set; }
Property Value
Remarks
Can include all drums audio
Drum2
Location of the drums' snares audio file
[ChartKeySerializable("Drum2Stream")]
public string? Drum2 { get; set; }
Property Value
Remarks
Can include all drums audio except kicks
Drum3
Location of the drum's toms audio file
[ChartKeySerializable("Drum3Stream")]
public string? Drum3 { get; set; }
Property Value
Remarks
Can include toms and cymbals
Drum4
Location of the drum's cymbals audio file
[ChartKeySerializable("Drum4Stream")]
public string? Drum4 { get; set; }
Property Value
Guitar
Location of the guitar audio file
[ChartKeySerializable("GuitarStream")]
public string? Guitar { get; set; }
Property Value
Keys
Location of the keys audio file
[ChartKeySerializable("KeysStream")]
public string? Keys { get; set; }
Property Value
Music
Location of the base audio file
[ChartKeySerializable("MusicStream")]
public string? Music { get; set; }
Property Value
Rhythm
Location of the rhythm guitar audio file
[ChartKeySerializable("RhythmStream")]
public string? Rhythm { get; set; }
Property Value
Vocals
Location of the vocals audio file
[ChartKeySerializable("VocalStream")]
public string? Vocals { get; set; }